refactor/use-spec-1
Branches > refactor/use-spec-1 > bef72d9 > files / .gitignore
Commits:
c7e34caadd gamemode spec46a654fclientbound message namesa6d28b5use defn! in client message60172ffAdd defn! and update serverbound message error reportinga46b022Update arg name7c880d9(no)aa47fefBind REPL output to system out53a6f50Docstrings9bacc95Remove non-existent speccaf650eAdd .tickets/854a1d3Add serverbound player abilities packet1e827dfQualify registry packet5da38bdUpdate README8e145ceUpdate spec?9ac197dAdd temporary chunks for the player to stand on67c943erename server/start-server! to start-tcp-server!f4f8533Warn on unread packeta4bb565MORE SPECS82d578cyeah i'm pretty indecisive about the specsda5bbf0Reorganize specs in client message nsc3b3aa9Add docstrings and specs to client message ns53ac1a6fix client errors6266640Rename :pk to :msg42f9fbaUpdate client message writing15f3896how many TODO docstrings are in this codebase...7da31a9packet writer dofstringd3f6d71uhh comments0fa6363Process updates51010caRemove special keepalive in message application and make generic process notion9f61bc1commentiasf54e001MORE EXCITEMENT!!!a051223Make read-and-handle-packet more exciting!!!51b3975message application docstrings and comments55b7ef8Rename net.bowmap.instance to net.bowmap.minecraft-server27afad4Remove global state from instance.clj2eb109bBuffer message channelb3b1618Move instance to depend on network server, not the other way around67c4f1amove framing to its own namespace, move instance management from core into server54711cbRename message out channel key in instancef2c44a9Remove unused instance key1a9c01bMove client/server handling into net.bowmap.instancee91df30Spacing in dev.grahp.errorba43832move net.bowmap.server to net.bowmap.network.servere26c58dUpdate core.clj7014976Updates0880c86Switch to stateful packe handling0bcb212Remove unused namespace net.bowmap.packet099bbf1Whitepsace comments yaeg16276c5Rename start-server2!a6d1abbSpecs