state.clj
Branches > refactor/use-spec-1 > e26c58d > files / src / net / bowmap / network / state.clj
(ns net.bowmap.network.state
(:require
[dev.grahp.spec :as S]))
; TODO rename to connection state I think
(S/def ::connection-state
"Network connection state, see https://minecraft.wiki/w/Java_Edition_protocol/Packets"
#{::handshaking ::status ::login ::config ::play})