0b86605

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comments uhhh

Grahp, 2026-07-10

Commit: 0b86605fcf62a6a8f4defc821730419cfd1aa21d
Parent: 8643329

2 changed files:

src/net/bowmap/message_application.clj modified (view file)

@@ -38,6 +38,8 @@ (defmethod handle-message ::serverbound/handshaking [msg client]   {::client/client (assoc client ::state/connection-state (:intent msg))}) +; So just call the fact handler for this...+; That has to be async though... (defmethod handle-message ::serverbound/status-request [_ client]   {::client/client client    ::messages

src/net/bowmap/network/protocol/message/clientbound.clj modified (view file)

@@ -41,6 +41,7 @@         :args (s/cat :registry (s/map-of ::msg/id ::t/table))         :ret (s/map-of ::msg/id ::write/writer)) +; TODO terrible name? (def message->packet-ids   (build-packet-ids     {::state/status@@ -247,6 +248,7 @@               :dimension-name identifier->               :hashed-seed long->               :gamemode (enum-> ubyte-> {0 ::gamemode/survival 1 ::gamemode/creative 2 ::gamemode/adventure 3 ::gamemode/spectator})+              ; -1 means the gamemode is unknown               :previous-gamemode (enum-> (or-> byte-> -1) {0 ::gamemode/survival 1 ::gamemode/creative 2 ::gamemode/adventure 3 ::gamemode/spectator})               :debug-world? boolean->               :superflat-world? boolean->