Setup.kt

Branches > main > d7463bf > files / src / main / kotlin / net / bowmap / server / Setup.kt

package net.bowmap.server

import org.bukkit.GameRules
import net.bowmap.world.world

/// Sets up the world state
fun setup() {
  world.setGameRule(GameRules.ADVANCE_TIME, false)
  world.setTime(18000L)
  world.setGameRule(GameRules.RESPAWN_RADIUS, 0)
  world.setGameRule(GameRules.MOB_GRIEFING, false)
}