logic.clj
Branches > main > 61fdd79 > files / src / net / bowmap / server / logic.clj
(ns net.bowmap.server.logic
(:require
; TODO I'd be skeptical of references to protocol stuff from within server...
; This is really only here so the response handler can know who to send the response to
[net.bowmap.protocol.client :as client]
[net.bowmap.server.entity :as entity]
[net.bowmap.server.player :as player]
[net.bowmap.server.server :as server]
[net.bowmap.stormbow.fact :as fact]
[net.bowmap.stormbow.response :as response]))
(defmulti handler
(fn [fact]
(::fact/id fact)))
(defmethod handler ::fact/server-list-requested [{:keys! [::client/client]}]
[{::response/id ::response/send-server-list
::client/client client
:server-list-response {:version {:name "26.2"
:protocol 776}
:players {:online (count @server/players)
:max server/max-player-count}
:description {:text "Bowmap!"}
:enforcesSecureChat false}}])
; Want this to be pure, which means you need a way to encode that state change as data?
(defmethod handler ::fact/player-joined [{::player/keys! [player]}]
(let [{::entity/keys! [uuid]} player]
(if (@server/players uuid)
(throw (Exception. "Player tried to join with an existing UUID"))
(commute server/players assoc uuid player))
[]))
(defmethod handler ::fact/player-left [{:keys! [::entity/uuid]}]
(commute server/players dissoc uuid)
[])
; Returns a seq of responses
; And document that this is not called synchronously (hence the transactions as well)
(defn handle-fact [fact]
; TODO I think this is fine because it has to be run within a transaction anyway?
; All though I suppose not all fact handling needs to be in a transaction some is trivial so idk.
(dosync (handler fact)))