javelin-script.javelin-script

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// Pinchord's javelin script
// Uhh put a copyright notice here probably.

// TODO:
// - Put configurable things first
// - try to figure out the story of changing the layout?
// - Fallback lookup with # and + and friends

// Bitset of keys pressed in the last stroke
// Reset after the stroke has been sent
var pressed_keys;
// Bitset of the current keys pressed down
// Changes every time a key is pressed/released
var current_keys;

const undo_stack_underflow = 234890; // Random number that couldn't be a byte idk :p
const regular_steno_undo = 423908;
const undo_stack_size = 256;
var undo_stack = createBuffer(undo_stack_size * 2); // Each entry is 16 bits or 2 bytes
var undo_ptr = 0;
var undo_size = 0;


const key_masks = [[
  00 00 00 00 00 00 00 00
  00 00 00 00 00 00 00 00
  00 00 00 00 00 00 00 00
  00 00 00 00 00 00 00 00
  00 00 00 00 00 00 00

  // X1 through X26
  01 02 03 04 05 06    07 08 09 0a 0b 0c
  0d 0e 0f 10 11          12 13 14 15 16
              17 18    19 1a
]];

// Aaaagh
// How do the bits in the bitmask map to these keys?
// What are the bits in the bit mask
const mappings_to_steno_keys_to_emulate = [<
  //00,

  26, 1, 3, 5, 7,  9,    17, 18, 20, 22, 24, 38,
  26, 2, 4, 6, 8,            19, 21, 23, 25, 38,
               10, 14,   15, 16
>];


const INVALID_CHORD = 0;

// Could these be made into array maps for easier editing?
// Uhhh, how can I automate making these?
const starter_bits = [[03 0f 04 10 05 11 06 ff]];
const starters = [<
  "", "t", "s", "st", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "100", "101", "102", "103", "104", "105", "106", "107", "108", "109", "110", "111", "112", "113", "114", "115", "116", "117", "118", "119", "120", "121", "122", "123", "124", "125", "126", "127"
>];

const vowel_bits = [[17 18 19 1a 07 ff]];
const vowels = [<
  "", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", INVALID_CHORD, "16", "17", "18", "19", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "30", INVALID_CHORD
>];

const final_bits = [[08 12 09 13 0a 14 0b 15 ff]];
const finals = [<
  "", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "100", "101", "102", "103", "104", "105", "106", "107", "108", "109", "110", "111", "112", "113", "114", "115", "116", "117", "118", "119", "120", "121", "122", "123", "124", "125", "126", "127", "128", "129", "130", "131", "132", "133", "134", "135", "136", "137", "138", "139", "140", "141", "142", "143", "144", "145", "146", "147", "148", "149", "150", "151", "152", "153", "154", "155", "156", "157", "158", "159", "160", "161", "162", "163", "164", "165", "166", "167", "168", "169", "170", "171", "172", "173", "174", "175", "176", "177", "178", "179", "180", "181", "182", "183", "184", "185", "186", "187", "188", "189", "190", "191", "192", "193", "194", "195", "196", "197", "198", "199", "200", "201", "202", "203", "204", "205", "206", "207", "208", "209", "210", "211", "212", "213", "214", "215", "216", "217", "218", "219", "220", "221", "222", "223", "224", "225", "226", "227", "228", "229", "230", "231", "232", "233", "234", "235", "236", "237", "238", "239", "240", "241", "242", "243", "244", "245", "246", "247", "248", "249", "250", "251", "252", "253", "254", "255
>];

// These are stripped from lookup!
const affix_bits = [[01 0d 02 0e 0c 16 ff]];
// Baked into logic idk smiesmie
const affixes = [<
  "s", "s", "#", "+", "e", "e"
>];

// Another bank of special (affix) keys to be stripped from lookup?

func mask(key) var {
  return 1 << key_masks[key];
}

// const keys = [<
//   "-s", "#-", "T-", "P-", "W-", "&-",   "^", "-L", "-P", "-F", "-T", "-e",
//   "-s", "+-", "S-", "W-", "R-",              "-R", "-K", "-S", "-*", "-e",
//                           "A",  "O",    "I", "U"
// >];

func strlen(string) var {
  var i = 0;
  while (string[i] != 0) {
    i += 1;
  }
  return i;
}

func undo_push(count) {
  undo_stack[<undo_ptr>] = count;
  undo_ptr = (undo_ptr + 1) % undo_stack_size;
  if (undo_size < undo_stack_size) {
    undo_size += 1;
  }
}

// Returns a number, or the 2 special undo cases
func undo_pop() var {
  // TODO this accounts for the size rolling over right?
  if (undo_size > 0) {
    // why would you add something and then mod it?
    undo_ptr = (undo_ptr - 1 + undo_stack_size) % undo_stack_size;
    undo_size -= 1;
    return undo_stack[<undo_ptr>];
  } else {
    return undo_stack_underflow;
  }
}

const SC_BACKSPACE = 0x2a;

func backspace(n) {
  var i = 0;
  while (i < n) {
    tapScanCode(SC_BACKSPACE);
    i += 1;
  }
}

func undo() {
  var count = undo_pop();
  printValue("count is", count);
  if (count == regular_steno_undo) {
    sendText("Emulate a regular steno undo... Eventually")
  }
  else if (count != undo_stack_underflow) {
    backspace(count);
  }
}

func strip_affixes(keys) var {
  var i = 0;
  while (affix_bits[i] != 0xff) {
    // Is this right?
    keys &= ~(1 << (affix_bits[i] - 1));
    i += 1;
  }
  return keys;
}

// The X1-X26 keys begin at stenoKey 38 and end at 63, so just add 37 to the index to get the steno key code.
const X_key_offset = 37;

func pressAllKeys(keys) {
  // Start at 1?
  var bit = 0;

  while (bit < 26) {
    if (keys & (1 << bit)) {
      pressStenoKey(mappings_to_steno_keys_to_emulate[<bit>]);
    }
    bit += 1;
  }

  bit = 0;

  while (bit < 26) {
    if (keys & (1 << bit)) {
      releaseStenoKey(mappings_to_steno_keys_to_emulate[<bit>]);
    }
    bit += 1;
  }
}

func simulate_steno_stroke(keys) {
  // Strip # + e etc. from keys
  // Get the affixes and send {^}, {-|}, and ^e for each
  var lookup_keys = strip_affixes(keys);
  pressAllKeys(lookup_keys);
}

// Probably shouldn't be hard coded
func should_suffix_e(keys) var {
  var i = 0;

  while (affix_bits[i] != 0xff) {
    if (affixes[<i>] == "e") {
      if (keys & (1 << (affix_bits[i] - 1))) {
        return 1;
      }
    }

    i += 1;
  }

  return 0;
}

func should_suffix_s(keys) var {
  var i = 0;

  while (affix_bits[i] != 0xff) {
    if (affixes[<i>] == "s") {
      if (keys & (1 << (affix_bits[i] - 1))) {
        return 1;
      }
    }

    i += 1;
  }

  return 0;
}

func should_suppress(keys) var {
  var i = 0;

  while (affix_bits[i] != 0xff) {
    if (affixes[<i>] == "+") {
      if (keys & (1 << (affix_bits[i] - 1))) {
        return 1;
      }
    }

    i += 1;
  }

  return 0;
}

// Key is an index, I guess from gemini?
func press(key) {
  pressed_keys |= mask(key);
  current_keys |= mask(key);
}

func release(key) {
  current_keys &= ~mask(key);
  // No keys are pressed down
  if (current_keys == 0) {
    printValue("GRAHP pressed_keys", pressed_keys);

    var starter_letters = get_from_bank(starter_bits, pressed_keys, starters);
    var vowel_letters = get_from_bank(vowel_bits, pressed_keys, vowels);
    var final_letters = get_from_bank(final_bits, pressed_keys, finals);

    // Check for undo and call undo()?
    // How can you even get the text count, ugh.
    if (starter_letters && vowel_letters && final_letters) {
      // Eventually don't hard code this obviously :p
      // Make it into a stroke check however that would work
      if (starter_letters == "" && vowel_letters == "" && final_letters == "3") {
        undo();
      } else {
        var extra_size = 0;
        if (!should_suppress(pressed_keys)) {
          sendText(" ");
          extra_size += 1;
        }
        // Caps somehow :p
        sendText(starter_letters);
        sendText(vowel_letters);
        sendText(final_letters);


        if (should_suffix_e(pressed_keys)) {
          sendText("e");
          extra_size += 1;
        }
        if (should_suffix_s(pressed_keys)) {
          sendText("s");
          extra_size += 1;
        }
        undo_push(strlen(starter_letters) + strlen(vowel_letters) + strlen(final_letters) + extra_size);
      }
    } else {
      // Need to add a special value here and emulate a regular steno undo plus padding for suffixes probably?
      simulate_steno_stroke(pressed_keys);
      if (should_suffix_e(pressed_keys)) {
        sendText("e");
        // extra_size += 1;
      }
      if (should_suffix_s(pressed_keys)) {
        sendText("s");
        // extra_size += 1;
      }
    }

    pressed_keys = 0;
  }
}

// Returns 0 if the list is not properly terminated with '0xff'
func get_from_bank(bits, pressed_keys, bank) var {
  var bank_index = 0;
  var i = 0;

  while (i < 32) {
    while (bits[i] != 0xff) {
      // TODO yeah I don't really know why this is -1 but it seems to work?
      if (pressed_keys & (1 << bits[i] - 1)) {
        bank_index |= (1 << i);
      }
      i += 1;
    }
    return bank[<bank_index>];
  }
  return 0;
}