20966cd

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Branches > v28.1 > 20966cd > files / generate-mods.clj

Update javelin script!

Grahp, 2026-06-05

Commit: 20966cda2aff7f03e703cf7ae230b276f3bd3653
Parent: ffd70cf

1 changed file:

javelin-script.javelin-script modified (view file)

@@ -13,14 +13,6 @@ // Changes every time a key is pressed/released var current_keys; -const undo_stack_underflow = 234890; // Random number that couldn't be a byte idk :p-const regular_steno_undo = 423908;-const undo_stack_size = 256;-var undo_stack = createBuffer(undo_stack_size * 2); // Each entry is 16 bits or 2 bytes-var undo_ptr = 0;-var undo_size = 0;-- const key_masks = [[   00 00 00 00 00 00 00 00   00 00 00 00 00 00 00 00@@ -39,32 +31,11 @@ // What are the bits in the bit mask const mappings_to_steno_keys_to_emulate = [<   //00,-   26, 1, 3, 5, 7,  9,    17, 18, 20, 22, 24, 38,   26, 2, 4, 6, 8,            19, 21, 23, 25, 38,                10, 14,   15, 16 >]; --const INVALID_CHORD = 0;--// Could these be made into array maps for easier editing?-// Uhhh, how can I automate making these?-const starter_bits = [[03 0f 04 10 05 11 06 ff]];-const starters = [<-  "", "t", "s", "st", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "100", "101", "102", "103", "104", "105", "106", "107", "108", "109", "110", "111", "112", "113", "114", "115", "116", "117", "118", "119", "120", "121", "122", "123", "124", "125", "126", "127"->];--const vowel_bits = [[17 18 19 1a 07 ff]];-const vowels = [<-  "", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", INVALID_CHORD, "16", "17", "18", "19", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "30", INVALID_CHORD->];--const final_bits = [[08 12 09 13 0a 14 0b 15 ff]];-const finals = [<-  "", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "100", "101", "102", "103", "104", "105", "106", "107", "108", "109", "110", "111", "112", "113", "114", "115", "116", "117", "118", "119", "120", "121", "122", "123", "124", "125", "126", "127", "128", "129", "130", "131", "132", "133", "134", "135", "136", "137", "138", "139", "140", "141", "142", "143", "144", "145", "146", "147", "148", "149", "150", "151", "152", "153", "154", "155", "156", "157", "158", "159", "160", "161", "162", "163", "164", "165", "166", "167", "168", "169", "170", "171", "172", "173", "174", "175", "176", "177", "178", "179", "180", "181", "182", "183", "184", "185", "186", "187", "188", "189", "190", "191", "192", "193", "194", "195", "196", "197", "198", "199", "200", "201", "202", "203", "204", "205", "206", "207", "208", "209", "210", "211", "212", "213", "214", "215", "216", "217", "218", "219", "220", "221", "222", "223", "224", "225", "226", "227", "228", "229", "230", "231", "232", "233", "234", "235", "236", "237", "238", "239", "240", "241", "242", "243", "244", "245", "246", "247", "248", "249", "250", "251", "252", "253", "254", "255->];- // These are stripped from lookup! const affix_bits = [[01 0d 02 0e 0c 16 ff]]; // Baked into logic idk smiesmie@@ -84,56 +55,6 @@ //                           "A",  "O",    "I", "U" // >]; -func strlen(string) var {-  var i = 0;-  while (string[i] != 0) {-    i += 1;-  }-  return i;-}--func undo_push(count) {-  undo_stack[<undo_ptr>] = count;-  undo_ptr = (undo_ptr + 1) % undo_stack_size;-  if (undo_size < undo_stack_size) {-    undo_size += 1;-  }-}--// Returns a number, or the 2 special undo cases-func undo_pop() var {-  // TODO this accounts for the size rolling over right?-  if (undo_size > 0) {-    // why would you add something and then mod it?-    undo_ptr = (undo_ptr - 1 + undo_stack_size) % undo_stack_size;-    undo_size -= 1;-    return undo_stack[<undo_ptr>];-  } else {-    return undo_stack_underflow;-  }-}--const SC_BACKSPACE = 0x2a;--func backspace(n) {-  var i = 0;-  while (i < n) {-    tapScanCode(SC_BACKSPACE);-    i += 1;-  }-}--func undo() {-  var count = undo_pop();-  printValue("count is", count);-  if (count == regular_steno_undo) {-    sendText("Emulate a regular steno undo... Eventually")-  }-  else if (count != undo_stack_underflow) {-    backspace(count);-  }-}- func strip_affixes(keys) var {   var i = 0;   while (affix_bits[i] != 0xff) {@@ -147,34 +68,6 @@ // The X1-X26 keys begin at stenoKey 38 and end at 63, so just add 37 to the index to get the steno key code. const X_key_offset = 37; -func pressAllKeys(keys) {-  // Start at 1?-  var bit = 0;--  while (bit < 26) {-    if (keys & (1 << bit)) {-      pressStenoKey(mappings_to_steno_keys_to_emulate[<bit>]);-    }-    bit += 1;-  }--  bit = 0;--  while (bit < 26) {-    if (keys & (1 << bit)) {-      releaseStenoKey(mappings_to_steno_keys_to_emulate[<bit>]);-    }-    bit += 1;-  }-}--func simulate_steno_stroke(keys) {-  // Strip # + e etc. from keys-  // Get the affixes and send {^}, {-|}, and ^e for each-  var lookup_keys = strip_affixes(keys);-  pressAllKeys(lookup_keys);-}- // Probably shouldn't be hard coded func should_suffix_e(keys) var {   var i = 0;@@ -223,6 +116,20 @@    return 0; }+func should_caps(keys) var {+    var i = 0;++    while (affix_bits[i] != 0xff) {+        if (affixes[<i>] == "#") {+            if (keys & (1 << (affix_bits[i] - 1))) {+                return 1;+            }+        }+        i += 1;+    }++    return 0;+}  // Key is an index, I guess from gemini? func press(key) {@@ -230,76 +137,90 @@   current_keys |= mask(key); } +// TODO document...+func pressAllKeys(keys) {+  // Start at 1?+  var bit = 0;++  while (bit < 26) {+    if (keys & (1 << bit)) {+      pressStenoKey(mappings_to_steno_keys_to_emulate[<bit>]);+    }+    bit += 1;+  }++  bit = 0;++  while (bit < 26) {+    if (keys & (1 << bit)) {+      releaseStenoKey(mappings_to_steno_keys_to_emulate[<bit>]);+    }+    bit += 1;+  }+}++func simulate_steno_stroke(keys) {+  // Strip # + e etc. from keys+  // Get the affixes and send {^}, {-|}, and ^e for each+  var lookup_keys = strip_affixes(keys);+  pressAllKeys(lookup_keys);+}+ func release(key) {   current_keys &= ~mask(key);   // No keys are pressed down   if (current_keys == 0) {     printValue("GRAHP pressed_keys", pressed_keys); -    var starter_letters = get_from_bank(starter_bits, pressed_keys, starters);-    var vowel_letters = get_from_bank(vowel_bits, pressed_keys, vowels);-    var final_letters = get_from_bank(final_bits, pressed_keys, finals);--    // Check for undo and call undo()?-    // How can you even get the text count, ugh.-    if (starter_letters && vowel_letters && final_letters) {-      // Eventually don't hard code this obviously :p-      // Make it into a stroke check however that would work-      if (starter_letters == "" && vowel_letters == "" && final_letters == "3") {-        undo();-      } else {-        var extra_size = 0;-        if (!should_suppress(pressed_keys)) {-          sendText(" ");-          extra_size += 1;-        }-        // Caps somehow :p-        sendText(starter_letters);-        sendText(vowel_letters);-        sendText(final_letters);---        if (should_suffix_e(pressed_keys)) {-          sendText("e");-          extra_size += 1;-        }-        if (should_suffix_s(pressed_keys)) {-          sendText("s");-          extra_size += 1;-        }-        undo_push(strlen(starter_letters) + strlen(vowel_letters) + strlen(final_letters) + extra_size);-      }+    if (should_suppress(pressed_keys)) {+      // {^}+      pressStenoKey(2);+      releaseStenoKey(2);     } else {-      // Need to add a special value here and emulate a regular steno undo plus padding for suffixes probably?-      simulate_steno_stroke(pressed_keys);-      if (should_suffix_e(pressed_keys)) {-        sendText("e");-        // extra_size += 1;-      }-      if (should_suffix_s(pressed_keys)) {-        sendText("s");-        // extra_size += 1;-      }+      // TODO yeah :p+      // {}+      pressStenoKey(2);+      pressStenoKey(10);+      pressStenoKey(14);+      pressStenoKey(15);+      pressStenoKey(16);+      releaseStenoKey(2);+      releaseStenoKey(10);+      releaseStenoKey(14);+      releaseStenoKey(15);+      releaseStenoKey(16);     } +    if (should_caps(pressed_keys)) {+      // {-|}+      pressStenoKey(1);+      releaseStenoKey(1);+    } else {+      // {>}+      pressStenoKey(1);+      pressStenoKey(10);+      pressStenoKey(14);+      pressStenoKey(15);+      pressStenoKey(16);+      releaseStenoKey(1);+      releaseStenoKey(10);+      releaseStenoKey(14);+      releaseStenoKey(15);+      releaseStenoKey(16);+    }+++    // And emulate caps here++    simulate_steno_stroke(pressed_keys);++    // Not sure what to do about these...+    // if (should_suffix_e(pressed_keys)) {+    //   sendText("e");+    // }+    // if (should_suffix_s(pressed_keys)) {+    //   sendText("s");+    // }     pressed_keys = 0;   } }--// Returns 0 if the list is not properly terminated with '0xff'-func get_from_bank(bits, pressed_keys, bank) var {-  var bank_index = 0;-  var i = 0;--  while (i < 32) {-    while (bits[i] != 0xff) {-      // TODO yeah I don't really know why this is -1 but it seems to work?-      if (pressed_keys & (1 << bits[i] - 1)) {-        bank_index |= (1 << i);-      }-      i += 1;-    }-    return bank[<bank_index>];-  }-  return 0;-}